Table of contents
Ultimate Guide to Completing the Prophet Quest in Skyrim: Dawnguard
Introduction
The "Prophet" quest is a significant part of the Dawnguard expansion for Skyrim. It continues the storyline involving the vampire menace and your role in combating it. In this guide, we'll provide you with a highly detailed walkthrough to help you successfully complete this quest. Whether you are new to the Dawnguard DLC or a seasoned player, this guide aims to facilitate your experience in navigating through this quest.
Step-by-Step Walkthrough
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Starting the Quest
- Ensure you have access to the Dawnguard content.
- If you haven't started the Dawnguard questline, go to the Dawnguard Rune War in Fort Dawnguard, located northeast of Whiterun.
- Speak with Isran, the leader of the Dawnguard.
- He will mention the need to find a kidnapped priest of Arkay.
- Ensure you have access to the Dawnguard content.
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Locate the Moth Priest
- Travel to the camp located along the road to the southwest of the College of Winterhold or south of the Blue Palace in Solitude.
- Upon arriving, you will encounter a group of vampires.
- Engage and defeat the vampires.
- Watch out for the Moth Priest; he will be bound and incapacitated.
- Travel to the camp located along the road to the southwest of the College of Winterhold or south of the Blue Palace in Solitude.
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Rescue the Moth Priest
- After dealing with the vampire threat, approach the Moth Priest, who is usually located at the center of the camp.
- Interact with him to obtain information about the Elder Scroll.
- The Moth Priest will mention needing to be taken to a location known as the Tower of Mzark.
- After dealing with the vampire threat, approach the Moth Priest, who is usually located at the center of the camp.
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Traveling to the Tower of Mzark
- Make your way to the Tower of Mzark, which is located in the northern region of the game world, southwest of the ruins of Alduin.
- Be prepared for additional enemies, including more vampires and potentially the unique dragon that guards the area.
- Upon arriving at the tower, you will need to fight through any enemy forces present.
- Make your way to the Tower of Mzark, which is located in the northern region of the game world, southwest of the ruins of Alduin.
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Entering the Tower of Mzark
- Once you're inside the tower, navigate through the various chambers.
- You will find various puzzles that must be solved to progress.
- The Moth Priest will guide you through, providing hints on manipulating the ancient Dwemer mechanisms.
- Once you're inside the tower, navigate through the various chambers.
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Learning the Secrets of the Elder Scroll
- In the final chamber, you will find a large Stone that houses the Elder Scroll.
- Upon interacting with it, a cinematic will take place, revealing crucial information about the Scroll.
- The Moth Priest will then impart knowledge regarding the potential ramifications of the Scroll and the prophecy involved.
- In the final chamber, you will find a large Stone that houses the Elder Scroll.
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Completing the Quest
- After receiving the insights from the Moth Priest, you will automatically be prompted to return to Fort Dawnguard.
- Report back to Isran to complete the quest.
- Be prepared for further quests or possible confrontations based on your actions and choices during the Dawnguard storyline.
- After receiving the insights from the Moth Priest, you will automatically be prompted to return to Fort Dawnguard.
Conclusion
Congratulations! You have successfully completed the "Prophet" quest in the Dawnguard expansion of Skyrim. By following this guide, you navigated through crucial steps, engaged in battles against vampires, and delved deep into the secrets of the Elder Scroll. The choices you make moving forward may significantly affect your gameplay experience, leading you closer to uncovering the larger narrative woven into Skyrim's Dawnguard quests. Happy adventuring!