Table of contents
The Ultimate Guide to Assassinating Ma'randru-jo in Skyrim
Introduction
In the vast open world of Skyrim, the Thieves Guild offers a variety of quests that test your stealth, cunning, and combat skills. One such quest is to "Kill Ma'randru-jo," a mission that requires stealth and strategy to succeed. This guide will provide you with a step-by-step walkthrough on how to complete this quest effectively, ensuring you navigate through challenges without raising alarms.
Step-by-Step Walkthrough
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Start the Quest
- To activate this quest, you must have progressed through the Thieves Guild storyline until you receive the quest from Mercer Frey.
- Go to the Thieves Guild headquarters located in Riften.
- Speak with Mercer Frey to get your assignment.
- To activate this quest, you must have progressed through the Thieves Guild storyline until you receive the quest from Mercer Frey.
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Travel to Windhelm
- After you receive the quest, your target Ma'randru-jo will be located in Windhelm.
- Use a carriage or fast travel to the Windhelm location.
- Avoid engaging in unnecessary conflict with local guards as you approach the city.
- After you receive the quest, your target Ma'randru-jo will be located in Windhelm.
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Locate the Target
- Ma'randru-jo typically frequents a tavern in Windhelm called "The Candlehearth Hall."
- Enter the tavern and look around for your target, who appears as a Khajiit.
- Take note of his movement patterns to plan your approach.
- Ma'randru-jo typically frequents a tavern in Windhelm called "The Candlehearth Hall."
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Preparation for Assassination
- Ensure you have appropriate weapons and items, especially stealth-enhancing gear like the Shrouded Armor set.
- Equip your best stealth weapons, such as daggers or bows, to ensure a quick kill.
- Use Invisibility Potions or gear to break line of sight, if needed.
- Ensure you have appropriate weapons and items, especially stealth-enhancing gear like the Shrouded Armor set.
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Creating a Distraction
- To eliminate Ma'randru-jo without alerting the guards or patrons, consider utilizing distractions.
- Obtain or craft a Noisemaker or use a spell that creates sound.
- Throw the noisemaker at a far corner of the tavern to divert attention momentarily.
- To eliminate Ma'randru-jo without alerting the guards or patrons, consider utilizing distractions.
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Executing the Assassination
- When Ma'randru-jo is distracted, move in for the kill.
- Position yourself behind him to ensure a stealth attack.
- Use your stealth attack button, which will allow for an instant kill if you remain undetected.
- When Ma'randru-jo is distracted, move in for the kill.
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Escape the Scene
- After successfully killing Ma'randru-jo, it’s essential to leave the area swiftly.
- Take an alternate exit from the tavern to avoid arousing suspicion.
- Use spells like Muffle to minimize noise while escaping.
- After successfully killing Ma'randru-jo, it’s essential to leave the area swiftly.
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Report Back to Mercer
- Return to the Thieves Guild headquarters in Riften to report your success to Mercer Frey.
- Speak to him to complete the quest and receive your reward, adding progress to your Thieves Guild storyline.
- Return to the Thieves Guild headquarters in Riften to report your success to Mercer Frey.
Conclusion
Successfully completing the "Kill Ma'randru-jo" quest in Skyrim requires careful planning, stealthy execution, and quick thinking during your escape. By following this guide’s detailed steps, you can ensure a smooth assassination of your target and continue your journey through the Thieves Guild with newfound honor and rewards. Enjoy your time in the world of Skyrim, and may your stealth remain undetected!